The art room
Recently I have been learning lighting in Unity with the
help of a work colleague, it has been interesting use Unity from understanding post processing in volume to adjusting fog and exposure to get the scene like the concept art. I am happy how this scene turned out with the lighting; it was
great to get 1 to 1 training on how to set up this scene.
I was responsible of modelling, UV mapping, texturing and
lighting.
Programs I used – Maya, Unity, Substance painter, Photoshop